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Showing posts with label The Chamber. Show all posts
Showing posts with label The Chamber. Show all posts

Monday, August 9, 2010

The Chamber wins 2nd Place in UWA 3D Art & Design Challenge

Phi Designs' Gin(gered) Alsop wins 2nd place in the IMAGINE Challenge with 'The Chamber' a wonderfully immersive piece that had many a visitor lost inside in awe for hours.

Read all the online details found here.

Tuesday, June 8, 2010

The Chamber LITE - Adding an Add-On to the Chamber

PHI Designs – The Chamber – LITE - AddOn


This blog was added to allow prospective buyers of add-ons to know what kind of information they will get when adding an add-on to The Chamber LITE. This is an exact copy of the read me file with some minor HTML updates.

Introduction

The Chamber is an exciting new product designed for private homes (Lite Version) and for night clubs (Professional Version) that want to add particle features on a dance floor.

This system allows you to spice up your dance area with a completely dynamic particle light show. The light show consists of several different patterns which can be shown one at a time, or randomly shown every N minutes.

Add-Ons are no copy, no modify, transfer so that you can buy them as a gift for friends.

SETUP

This box contains a script and this document. Setup is straight-forward.

  1. Start by placing the box on the ground and clicking it. It will open automatically if you Left-Click it (Windows).
  2. Click “Copy to Inventory” in the bottom-left corner of the screen.
  3. This will create a folder in your inventory called “The Chamber LITE - AddOn - XXXX”, where “XXXX” is the name of the pattern you have purchased.
  4. Find the newly created folder, and open it so you can see the Read-Me file and the script.
  5. Right-Click the “Chamber LITE” Programmer, then select “Edit..”. By default, this is a light blue glowing sphere that should have been rezzed when you set up the Chamber.
  6. Find the “Contents” tab in the edit window. (This will be on the far right.)
  7. Click the script ... then while holding down the Left-Hand mouse button, move it to the Contents tab of the Programmer (as revealed by step #6).
  8. This moves the script to the programmer.
  9. You're done.

OPERATION

Once you have moved the script, left click the Programmer, and select “Pattern...”. The pattern you just selected will now be listed as an available light show to display.

The Chamber Programmer can handle dozens of patterns. When there is more than 12 patterns in the programmer, you will be able to page through them, 9 patterns at a time. The other 3 buttons are used for navigation.

GOT QUESTIONS?

Phi Designs ONLINE has answers

http://phidesigns.blogspot.com/

The Chamber LITE - Documentation

The LITE Documentation

Friends of mine suggested I post the LITE documentation on the website so that people can see it and decide whether they can figure out what to do from it. I think it's really easy; but you're the judge.


PHI Designs – The Chamber – LITE

The Chamber is an exciting new product designed for private homes (Lite Version) and for night clubs (Professional Version) that want to add particle features on a dance floor.

This system allows you to spice up your dance area with a completely dynamic particle light show. The light show consists of several different patterns which can be shown one at a time, or randomly shown every N minutes.

The LITE version consists of a 20-prim Chamber and a 1 prim Programmer. The chamber is what gives you all the fancy lighting effects. It's typically hidden and is a phantom, which means you cannot bump into it.

The Programmer is the device that you use to tell the chamber what to display, and this is described below. The LITE version programmer is expandable with add-ons which can be purchased off of XStreetSL. You open the box, and copy the contents to your inventory. There are two parts to the add-on. A Read Me file and a Script. The Read Me file explains how to maintain the Scripts in your Programmer. The script contains the pattern. It's no more complicated that copying the script to the contents page of your Programmer when opened in Edit Mode. The Read Me gives clear step-by-step instructions on doing that if you have zero experience with it.



SET UP

To setup the Chamber, simply move it from your inventory on to the ground. It works best if you are in a skybox and have a transparent floor, but it will work anywhere. When you rez it out of inventory, the Chamber always reveals itself. You can use the Hide/Reveal buttons (OWNER only) to hide/show the chamber. Use the Edit menu to move the Chamber to the specific spot. The center should be about 2.5 to 3m above the floor for the best effects.

Next, rez the Programmer out of inventory and on to the ground. This modifiable object by default is a blue sphere. You can change it to anything you want, and you can also move the two scripts:

* !Programmer
* !Programmer Delay

To your own object if you want.


OPERATING THE CHAMBER

Click the Programmer to begin. By default, only the OWNER of the programmer can use it. You can change this with the security option. Note: In the options noted below when it says "(OWNER Only)" it means only the owner can operate the option, regardless of the

PROGRAMMER OPTION - (Turn Off)
Turns off the chamber so that no pattern is being displayed.

PROGRAMMER OPTION - Program...
Allows you to set a duration in minutes to randomly show the patterns in the programmer. A program will use the full set of patterns, displaying them once, then when all are displayed, show the set again in a different random order.

There are several values to select for the number of minutes. For best results, we recommend 3 to 5 minutes for a program length.

PROGRAMMER OPTION - Pattern...
Allows you to display a specific pattern. This pattern plays until you change the program, turn it off, or if Auto Off is set, when there are nobody around.

PROGRAMMER OPTION – Next
Goes to the next random pattern. If now program duration was set, it uses the last value used.

PROGRAMMER OPTION - Pause
Pauses on the current pattern.

PROGRAMMER OPTION - Reporting (OWNER only)
Identifies where the pattern that is playing is reported in chat.

PROGRAMMER OPTION - Security... (OWNER only)
Allows you to set who has access to operate the Programmer. Three values are possible; OWNER, GROUP, or OPEN.

When OWNER, only the owner can use the programmer. When GROUP, only the owner and avatars with the same group set as the programmer can use it. When OPEN, everybody can use the programmer.

PROGRAMMER OPTION - Auto Off/On (OWNER only)
Identifies how the programmer acts when there is nobody within 40m of the programmer. By default, it turns the chamber off. Clicking this button toggles this option.

PROGRAMMER OPTION - Hide/Reveal (OWNER only)
Allows you to show/hide the programmer from view. When you rez the chamber, it is automatically shown. Clicking this option with hide or show the programmer.

Monday, May 24, 2010

Seeing is Believing

It's a surprise to see that the demonstration store is doing as well as it is. About 1/3 of the sales are coming from the store, and it's barely a week old.

I was expecting sales to be pretty slow for the first weeks or months, but I have sold more in 3 weeks than I have with all other products in all other situations. Now I have to market it to the people are buying it. Not club owners, but private land owners. Unexpected.

Thursday, May 20, 2010

Phi Designs - The Chamber - Demonstration Store

Despite having a video on YouTube, a presence on XStreetSL, there is nothing quite like having a place that demonstrates how The Chamber works.

Therefore, Phi Designs has opened a demonstration store with The Chamber operating 24/7. It allows users to experience The Chamber in a live setting. There is even an inTan device to testing out pairs dancing, a selectable radio station, a hug ring, and even sales items so you can by the personal emitter, The Chamber Lite or The Chamber Professional right in the store.

http://slurl.com/secondlife/Lionheart%20Scar/112/191/29

So come out today to see The Chamber in action.

Saturday, May 15, 2010

Wednesday, May 5, 2010

The Chamber

The Chamber is an exciting new particle product for users of Second Life.

Now in XStreetSL (Links to Lite Version and Professional Version)

The Chamber is an exciting new product designed for private homes (Lite Version) and for big homes, private sims and night clubs (Professional Version) that want to add particle features on a dance floor.

The "Lite" version is very inexpensive at L$499 and consists of the Chamber with a few pre-fabricated patterns in it specifically designed for a dance floor on private land. The "Lite" version comes with "The Chamber" device and a "Programmer".  All of the patterns in the Professional version can be added to the Lite version, via add-ons, but they cannot be modified..  If you plan on adding all the add-ons, it is cheaper to buy the Professional version.  (Link)

The "Professional" version at L$4999 consists of "The Chamber", a "Programmer", a copyable "Emitter" and all of the current patterns in a form that can be copied and modified in anyway you desire.  This version also comes with an extensive 26-Page User Guide that describes the dozens of parameters that make up the chamber's main particle engine, has tutorials, and other parts.  (Link)

Terminology and What are the Parts?

"The Chamber" is a 20 prim object that can be used to emit particles.

A "Pattern" is a specific visual effect that is created by the particle emitters of the Chamber.

A "Add-On" is a non-modifiable pattern that can be purchased on XStreetSL. You move the pattern (a script) from the object you buy into your personal inventory, then into the Chamber.  If there is a pattern you don't like, you can copy the pattern out of the programmer into your personal inventory.

The "Programmer" allows you to select which pattern to use, specify a specific program length (in minutes), and set various usage options. A program is a random ordering of the patterns in the chamber.  A pattern is selected once per set of available patterns.  A recommended program length is 3 or 4 minutes.  Note: Only one Programmer is provided per purchase.  Note: The programmer must be within 100m of the Chamber or any Emitter to work.

The "Emitter" is a copyable object that is used to emit particles.  It only comes in the "Professional" version of the product.  When you learn how to build your own patterns with the Professional version, you can send patterns to any extra emitter you create.  For a club, you could place six emitters in a stationary ring above the dance floor and drop fog or other textures directly from the "ceiling" for extra effects.  In fact, you don't even need to rez The Chamber object at all, instead, rez your own set of Emitter objects and create any pattern you want with them.  The emitter is not modifiable because it is normally hidden when in use.

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